![]() Rebel Missions, the expansion’s new activity, are shallower versions of the same “find this, kill that” quests too, just shortened significantly and featuring AI controlled rebels to help you complete your tasks. Duels with the wandering Frankish Nobles and exploring Roman Excavation sites don't differentiate themselves from vanilla Valhalla’s equivalents. More of the same can be entertaining, but Francia is missing the flourish that Ireland had in this regard. Every location had the same menu of things to do, kill, and discover, all playing out the same way they always have. The general flow of quests and side activities in Siege of Paris was also disappointingly familiar. That said, if you put a location from Francia side by side with one of the regions in the middle of England, I’d be hard pressed to tell you the difference. Simple can still be beautiful of course, and the parts of the country where King Charles had rampaged into blackened craters almost felt more devastating thanks to how familiar they felt. Where Ireland’s color palette and geography felt like you were entering an old and mysteriously untamed place, Francia’s wildlands felt disappointingly simple. The rolling grassy hills and river-webbed deltas look almost identical to much of England from the base adventure. 9th Century France’s visuals didn’t immediately shock in the same way that Ireland did in Wrath of the Druids. ![]()
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